The pyrotechnic device is a Tiny object made of metal that can be held in one hand.
#WITCHFIRE BREW FLASK TRIAL#
Through much trial and error, you've earned the skills necessary to manufacture a magical conduit of explosive artifice. When cast through a pyrotechnic device, fire damage represents colorful flames, thunder damage represents a booming explosion, and radiant damage represents intense white light. Spells that create obscuring effects, such as fog cloud, can instead be described as producing smoke.Ī spell's damage type is generally as a good indicator of its most prominent characteristic. For instance, a daylight spell may be shot out of a flare gun, and a scorching ray spell may include a roman candle in its casting. Many Firebug spells can be described using the types of effects created by common pyrotechnics. All your firebombs retain their potency until you finish a long rest. With your alchemist's supplies in hand, you can expend a spell slot to make additional firebombs equal to the level of the spell slot, doing so as your action. A wind of moderate or greater speed (>10mph) instead fans the flames in the direction it is blowing. Roll a d4 to determine the direction: 1, north 2, south 3, east or 4, west. You can use your bonus action to stoke the flames from up to 60 feet away, causing them to grow by 5 feet in a random direction (if possible). Though fire is an unpredictable element, you have some control over its growth. The flames also ignite flammable objects that aren't being worn or carried and shed light equivalent to a torch. The creature takes 2d8 fire damage on a failed save, or half as much on success.
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It then shatters and fills a 20-foot cube in range with flames that burn for one minute.Ī creature that moves into the flames for the first time on a turn or starts its turn there must make a Dexterity saving throw. You can throw a firebomb as your bonus action, or you can give it to an ally to throw as their action. When you create a firebomb, you touch your alchemist's supplies to an empty flask, bottle, or jar and magically imbue it with an explosive concoction. Whenever you finish a long rest, you magically produce a number of firebombs equal to your Intelligence modifier (minimum of one). Artificer LevelĬonjure elemental (Fire Elemental only), immolationĪll spell descriptions can found in the Player's Handbook Alchemical Explosives These spells count as artificer spells for you, but they don't count against the number of artificer spells you prepare.
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You always have certain spells prepared after you reach particular levels in this class, as shown in the Firebug Spells table. If you already have this proficiency, you gain proficiency with one other type of artisan's tools of your choice.
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When you adopt this specialization, you gain proficiency with alchemist's supplies. Tool Proficiency, Firebug Spells, Alchemical Explosives To a firebug, "kill it with fire" is much more than a saying, it is an obsession.
![witchfire brew flask witchfire brew flask](https://i.imgur.com/PMabzJC.png)
These crazy gadgeteers create wondrous (and often highly volatile) machinations that use the magic of artifice to manipulate heat, light, and sound. Firebugs instead turn to magical inventions for this purpose. For evokers, the ability to control fire is the result of countless hours of study. For some people, such as fire genasi and draconic sorcerers, this power is innate and comes naturally. Since the dawn of civilization, humanity has sought a way to tame the wild power of fire.